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Red Alert
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Command Conquer: Red Alert is a real-time strategy video game in the Command Conquer franchise, developed and published by Westwood Studios in 1996.
https://en.wikipedia.org/wiki/Real-time_strategy
https://en.wikipedia.org/wiki/Video_game
https://en.wikipedia.org/wiki/Command_%26_Conquer
https://en.wikipedia.org/wiki/Westwood_Studios
https://en.wikipedia.org/wiki/1996_in_video_gaming
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The second game to bear the
Command Conquer
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title,
Red Alert is the
prequel to the original
https://en.wikipedia.org/wiki/Prequel
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Command Conquer of 1995,
https://en.wikipedia.org/wiki/Command_%26_Conquer_(1995_video_game)
[4][5][6][7] and takes place in the alternate early history of Command Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland.
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-rafaq-4
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-ccfaq-5
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-cc95faq-6
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-kanedossier-7
https://en.wikipedia.org/wiki/Alternate_history
https://en.wikipedia.org/wiki/Soviet_Union
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It was initially available for PC (MS-DOS and Windows 95 versions included in one package) and was subsequently ported to PlayStation.
https://en.wikipedia.org/wiki/Personal_computer
https://en.wikipedia.org/wiki/MS-DOS
https://en.wikipedia.org/wiki/Windows_95
https://en.wikipedia.org/wiki/PlayStation_(console)
The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3.[8] On August 31, 2008, Electronic Arts, who acquired Westwood Studios in 1998, rendered Command Conquer: Red Alert freeware.[9]
https://en.wikipedia.org/wiki/PlayStation_Network
https://en.wikipedia.org/wiki/PlayStation_Portable
https://en.wikipedia.org/wiki/PlayStation_3
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-threespeech-8
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Freeware
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-freeware-release-news-9
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The Command Conquer Remastered Collection, released on June 5, 2020, through the services Origin and Steam, contains a graphically rebuilt Red Alert, the expansions Counterstrike and The Aftermath, additional missions and briefing videos that were exclusive to the PlayStation's Retaliation port, and an unlockable gallery of unused and "making-of" materials.
https://en.wikipedia.org/wiki/Command_%26_Conquer_Remastered_Collection
https://en.wikipedia.org/wiki/Origin_(service)
https://en.wikipedia.org/wiki/Steam_(service)
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https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-10
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Factions
The game features two factions with differing styles of play. Red Alert requires each player to use their side's strengths in order to compensate for their weaknesses, in contrast to games such as Total Annihilation or Warcraft II: Tides of Darkness, in which both sides have units with similar abilities and rely on outnumbering or possessing a better-balanced force than their opponent.
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#cite_note-GSrev-12
https://en.wikipedia.org/wiki/Total_Annihilation
https://en.wikipedia.org/wiki/Warcraft_II:_Tides_of_Darkness
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The Soviets' vehicles tend to be more durable and powerful than Allied vehicles, but are usually slower-moving and more expensive. The Soviets also have superior defensive capabilities against ground attacks, with Flame Towers (guard towers outfitted with heavy flamethrowers) and weaponized Tesla coils, with the latter being able to destroy most Allied armour in 1-2 hits, although it has very high power consumption and cannot function without a sufficient and continuous supply of electricity. The Soviets' main weakness is at sea; their only offensive naval unit is the submarine (produced in the submarine pen), which only exists to counter Allied warships and gain intelligence. It is normally invisible except when surfacing to attack when it is vulnerable to destroyers and gunboats. They also have a wide selection of air units for assault; the Yak-9 plane armed with machine guns for strafing infantry and light structures, MiG-23 strike fighter (though erroneously depicted as a MiG-29 in cut-scenes) whose missiles are suited for heavily armored vehicles and buildings, and Mi-24 Hind helicopter gunship whose YakB rotary gun is effective against light and heavy targets; the unprotected Yak-9 and MiG are designed for hit-and-run attacks as they release their payload all at once, while the armored Hind can remain in combat longer and unleashes its firepower more gradually. In addition, the Soviets also have access to periodic map revelation through spy planes, and can deploy infantry by air through paratroopers. In the latter half of the Soviet campaign (but not in multiplayer/skirmish mode), they also have access to periodic airstrikes from Badger bombers. The Soviets' secret weapon is the Iron Curtain, a device that renders a selected unit invulnerable to attacks for a short period of time. The Soviet 'tank rush' was a popular strategy online, involving building many heavy tanks and overwhelming the opponent with sheer numbers.
https://en.wikipedia.org/wiki/Tesla_coils
https://en.wikipedia.org/wiki/Submarine
https://en.wikipedia.org/wiki/Submarine_pen
https://en.wikipedia.org/wiki/Yak-9
https://en.wikipedia.org/wiki/MiG-23
https://en.wikipedia.org/wiki/MiG-29
https://en.wikipedia.org/wiki/Mi-24_Hind
https://en.wikipedia.org/wiki/YakB-12.7_machine_gun
https://en.wikipedia.org/wiki/Paratroopers
https://en.wikipedia.org/wiki/Tu-16_Badger
https://en.wikipedia.org/wiki/Iron_Curtain